Tag: rules

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  • Ongoing Damage

    Any damage that is considered ongoing should NOT be applied during the initial attack. It should instead be applied at the beginning of the players next turn. The reason being there are several powers that can cause a PC to roll a saving throw, prior to …

  • 60 Second Rule

    During combat, each player only receives 60 seconds to select, perform and resolve his or her action. If the player has not selected an action at the end of the 60 seconds, his turn is forfeit. If the player has selected an action, but hasn’t resolved the …

  • Targeting While Blind

    When a character is blinded, they will receive a -5 to all of their attack roles. In addition, if the blinded character attempts to make a ranged attack, the character will roll a 1D8. Each square is numbered, starting with the scare directly in front of …

  • House Rules

    h6. [[Targeting While Blind]] h6. [[Charging]] h6. [[60 Second Rule]] h6. [[Ongoing Damage]] h6. [[Hero's Moment]]

  • Hero's Moment

    During an encounter the Dungeon Master (Me!) may (but not always) award a heroic moment token. I will only give away up to one per encounter. (But maybe none) The heroic moment token must be used in the same encounter and can be redeemed for either a …

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